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30-May-2015 13:15

Sexually explicit dating sims may fall into the category of H Game or Eroge.

Eroge only gets released to PC because large Japanese game companies do not want to release games with sexual content on their game consoles.

While the two genres often share a common visual presentation, dating sims are sometimes considered to be more statistically based than the "choose your own adventure" style of visual novels.

The technical definition of a dating simulation game, known as a romantic simulation game in Japan, can involve several technical elements such as a time limit, several statistics such as looks and charm which can be boosted through exercise, or an "attraction meter" which can increase or decrease depending on one's decisions.

While bishōjo games make up the bulk of dating sims, other types of games exist.

Games where the player character is female and potential objects of affection are male are known as Gx B or otome games.

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Dating sims, or relationship simulation role-playing games (RS-RPG), are a video game subgenre of simulation games, usually Japanese, with romantic elements.

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The most common objective of dating sims is to date, usually choosing from among several characters, and to achieve a romantic relationship.Homosexual relationships are also possible, as there are games with no specific gender lines ("all pairings").There are also GL games, which focus on female/female relationships, and BL Games, which focus on male/male pairings.There are many variations on this theme: high-school romances are the most common, but a dating sim may also take place in a fantasy setting and involve such challenges as defending one's girl from monsters.

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One game series that often includes dating, with the goal of marriage, is the farming sim series Harvest Moon.Dating sims such as Tokimeki Memorial, and some role-playing games with similar relationship based mechanics to the genre such as Shin Megami Tensei: Persona, often give choices that have a different number of associated "mood points" which influence a player character's relationship and future conversations with a non-player character.